VocabularySpellingCity CODiE Award Finalist 2017

VocabularySpellingCity Named SIIA Education Technology CODiE
Award Finalist for Best Game-Based Curriculum Solution

VocabularySpellingCity.com earns prestigious industry recognition

FORT LAUDERDALE, FL (June 12, 2017) – VocabularySpellingCity, a game-based program to build K-12 literacy and reading comprehension, today announced that VocabularySpellingCity.com was named a 2017 SIIA CODiE Award finalist in the Best Game-Based Curriculum Solution category. Finalists represent applications, products and services from developers of educational software, digital content, online learning services and related technologies across the PreK-20 sector.

VocabularySpellingCity.com empowers students to study independently through engaging game-based learning activities, while giving teachers tools to develop students’ literacy skills and implement best practices for effective vocabulary instruction. Recent research found that students practicing with the game-based literacy program for 10 minutes a day boosted vocabulary retention scores by 43% and reading comprehension by 21.5%.

The SIIA CODiE Awards are the premier awards for the software and information industries, and have been recognizing product excellence for over 30 years. The awards offer 93 categories that are organized by industry focus of education technology and business technology. VocabularySpellingCity.com was honored as one of 160 finalists across the 34 education technology categories.

“I am impressed by the level of innovation and creativity demonstrated by the 2017 CODiE award finalists. These products are opening doors for learners of all ages by combining new technologies with research about how people learn in order to respond to student and educator needs.” said Bridget Foster, Senior Vice President and Managing Director of the Education Technology Industry Network (ETIN), a division of SIIA.

“We’re honored and proud that the CODiE Awards has recognized VocabularySpellingCity as a finalist in the best game-based curriculum solution category,” said John Edelson, founder of VocabularySpellingCity and Science4Us. “VocabularySpellingCity was initially created to save teachers time by automating spelling tests, while improving students’ spelling skills with a variety of activities. Nearly a decade later, VocabularySpellingCity has expanded to include study tools for helping teachers implement best practices for vocabulary instruction and develop strong vocabulary skills in their students. Research has proven that these are key factors in improved reading fluency and comprehension.”

The SIIA CODiE Awards are the industry’s only peer-reviewed awards program. Educators and administrators serve as judges and conduct the first-round review of all education nominees. Their scores determine the SIIA CODiE Award finalists, and SIIA members then vote on the finalist products. The scores from both rounds are tabulated to select the winners. Winners will be announced during a CODiE Award Winner Ceremony in San Francisco on July 26 at the Education Impact Symposium, hosted by the Education Technology Industry Network (ETIN), a division of SIIA.

Details about each finalist are listed at www.siia.net/codie/Finalists.

About the SIIA CODiE™ Awards
The SIIA CODiE Awards is the only peer-reviewed program to showcase business and education technology’s finest products and services. Since 1986, thousands of products, services and solutions have been recognized for achieving excellence. For more information, visit www.siia.net/CODiE.


VocabularySpellingCity Contact: Brett Gillin, brett.gillin@spellingcity.com
SIIA Communications Contact: Allison Bostrom, (202) 289-7442, abostrom@siia.net