VocabularySpellingCity.com is dedicated to helping students, teachers, parent-teachers, and school systems. VocabularySpellingCity is an award-winning site with ongoing introduction of new features, many based on input from existing users. Our mission: efficient game-based study of literacy skills using any word list.
The site was launched on the web as SpellingCity in 2008 and has grown primarily through word of mouth. SpellingCity immediately went viral and had millions of users in the first year school year when it was really just a spelling practice utility. The site's services and traffic have steadily expanded over the years. In January 2011, SpellingCity became VocabularySpellingCity to reflect the addition of significant vocabulary capabilities. During the 2010-11 school year, the site attracted two million unique visitors per month - over four million visits total, and over 40 million page views monthly. In 2011-12, VocabularySpellingCity enhanced its Teacher Resources and added Writing Practice Activities.
In August 2012, VocabularySpellingCity launched its first mobile app which was downloaded 200,000 times in the first two months.
The traffic on VocabularySpellingCity ranks it as a top 1000 site in the U.S.. VocabularySpellingCity is supported by revenues from Premium Memberships (which are priced low for maximum accessibility) and advertising displayed to non-Premium Members. VocabularySpellingCity prides itself on making a significant contribution to education and being amongst the best values in education.
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VocabularySpellingCity is a family-owned educational software company with nearly 40 employees dedicated to creating "game-changing" educational systems. Key components of our mission::
VocabularySpellingCity.com - A leading web site in schools and for consumers, the innovation is the automation of the methods used to study vocabulary and spelling. Typically, teachers integrate the weekly word list with skill-building such as handwriting, vocabulary, reading, fluency, and reading. VocabularySpellingCity facilitates this integration while dramatically simplifying and automating the process. Plus, kids and teachers love it! VocabularySpellingCity was used by approximately 5% of American elementary school students each month during its second year of operation (2009-2010).
Science4Us - A digital solution (available online and coming summer 2013 as an app) for a K-2nd inquiry-based science curriculum that addresses both the teacher and student's needs.
Old Educational Technology - A hobby site documenting our office collection of retro educational technology such as film strip projectors, slide rules, mimeograph machines, and other breakthrough technologies that helped revolutionize education.
Mr. Edelson was the producer on Croc, Legend of the Gobos, a Sony Playstation game that went Platinum. He was the turn-around manager at Argonaut – a 100-person diversified games and technology company in London. He managed it for two years, improving quality, growth, and profitability. He spun-out and joined ARC, a new company in the semiconductor intellectual property industry. Mr. Edelson, as Senior Vice President of ARC, helped the company grow from 10 to 300 people. He consulted to Vcom3D, an educational software company for the deaf and hard of hearing, as well as Time2Read, an educational software company providing standards-based online programs to elementary school systems. Mr. Edelson has previous professional experience at MID Consulting and Price Waterhouse.
John Edelson has a BA from Yale, graduating cum laude and an MBA from Harvard. He served in the Peace Corps in West Africa for two years. As the proud father of three children, Mr. Edelson has a deep interest in improving education through technology.